Jarne Peire

Gameplay Programmer

With a heart for graphics-related features on the side!

Professional Work

Every Day We Fight

Turn-Based Tactical Shooter | Gameplay Programmer

Warhammer Age of Sigmar: Realms of Ruin

Online RTS Game | Graduate Gameplay Programmer (AI)

Personal Projects

Portal Remake - Custom 3D Engine (Overlord)

C++ Game Project | Custom Framework (DX11 & PhysX)

Blast 'Till Last

C++ Game Project | Unreal Engine 4

Collection of Game AI

C++ Gameplay Project | Custom Framework

Multithreaded Software RayTracer

C++ Graphics Programming Project | Custom Framework

Software/Hardware Rasterizer

C++ Graphics Programming Project | Custom Framework

More About Me

To learn more about who I am, and to get a quick overview of the tools and technologies I’m familiar with, check out my About Me page!

Contact

Don’t hesitate to get in contact with me concerning me or any projects presented here. I’m always down for a quick chat about anything on my socials as well!