Warhammer Age of Sigmar: Realms of Ruin
Brief Description
Wage a campaign of brutal conquest in a realm-shattering fantasy real-time strategy game. Command four unique factions in dynamic battles as part of a story-driven campaign and test your mettle against warlords afar in online multiplayer, or offline skirmish against AI.
For more information visit the official website here.
My Contributions
Experience Gained In
- Workflow of AAA-production pipline (agile planning, communication, implementation and review/iteration)
- Operating within an in-house engine (Cobra), in a custom C++/Lua framework
- Game AI techniques within a deterministic system
- Goal-Reward based AI system
- Score-Based Grid movement
- Sample-based profiling/optimizing (Telemetry2)
- Discussing/reviewing code through review software
- Technical writing